The MCEBuddy Engine uses XML SOAP 1.1 to communicate with the clients. This allows users to write custom Remote Clients using the publicly exposed interfaces and classes.
This guide is a starting point on how to write a remote client for MCEBuddy. It is an evolving document and feedback is openly welcome.
- Download the source code (refer to Documentation on connecting to CodePlex) forMCEBuddy2x
- Include the namespace MCEBuddy.Globals in your project. This namespace contains all the key objects that will be required to configure and connect to the MCEBuddy engine
- The public interfaces to the MCEBuddy engine is provided by theICore interface
- Open the file Status.cs in the Project MCEBuddy.GUI, refer to the method TryConnect to get started with how to remotely connect to the engine.